Project: Puzzler
Project Overview
The goal of this project is to learn the iterative design and user testing process of VR development.
Screenshots
Why
This project was the fourth project in the Udacity Nanodegree program intended to teach the following
- Design and Iterative process of designing a VR experience.
- The importance of User Testing and why to perform user tests often throughout the process.
- Importance of documenting the steps of development to review it later.
How
Tools used for this project:
- Unity3D
- Google Cardboard
What
Iterate, iterate, iterate is the name of the game. Performing user testing early and often will help steer your project in the right direction sooner because being the creator of the application you become familiar with controls that may not be intuitive. Performing user tests often will allow for faster iteration resulting in a better end product. Documentation is important to see the process and learn for future projects.