Nanodegree Project: Build An Apartment
Project Overview
The goal of this project was to build an apartment using several 3D models that was provided by Udacity, then to add lighting and custom animations.
Screenshots
Why
This project was the second project in the Udacity Nanodegree program intended to teach the basics of unity such as:
- Adding 3D models to a scene
- Moving, scaling, and rotating 3D models
- Deploying to your Cardboard Viewer
- Creating materials and assigning textures
- Creating animations and triggering them
- Creating lights and baking them
- Optimizing a scene for top performance
How
Tools used for this project:
- Unity3D
- Google Cardboard
What
I learned how to setup a scene for VR and setup good looking lighting. I found out that manual level building is very time consuming, it took me quite awhile to line up props correctly even with the use of vertex snapping. I added a few things that was not on the project requirement, such as lights on the wall that flash out the word "Hello World." It was a very informative project and was a good introduction to dealing with lighting for mobile platforms.